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Working with LaTeX

2012-02-02, Dept. of Computer Science, University of Hamburg

Working with LaTeX

"Working with LaTeX" (original German: "Arbeiten mit LaTeX") is the title for a seminar that I have conducted in the fall semester 2011/12 for the Department of Computer Science, University of Hamburg.

The video lectures are collected here.

All videos are published under CC-BY-NC-SA 3.0.

Music: (A) in Mono - Cube-shaped, used under CC-BY-NC 3.0.

Financially supported by the Dept. of Computer Science, University of Hamburg.

UHH Anti-Logos

2012-01-12

UHH Anti-Logos

The University of Hamburg has an official logo that may only be used in compliance with certain guidelines. Notably, (according to the Bureau for Communication and Public Relations, as of February 2010) it may not be used in documents which are published under free licenses (e.g. Creative Commons).

In some document templates, there exists a special place for the logo or it might even be included by default, and its omission would result in an ugly gap. In cases where a total omission of the logo is not desirable (whatever the reason), you could instead use one of these "anti-logos", satirical replacements for the original logo. They're visually similiar to the official logo, but are distinct enough to be immediately recognizable as satire.

I do not use these logos myself, they were created to accompany a talk about OpenAccess and were made (not accidentally) to appear humorous.

Making Of "Software-Wiederverwendung"

2011-11-29, Dept. of Computer Science, University of Hamburg

Making Of "Software-Wiederverwendung"

This is a timelapse recording of me creating the slides for my talk about software reuse, based on chapter 16 of Ian Sommerville's popular book "Software Engineering". Five to six hours of screen recording have been condensed to five minutes for this video.

Tools used: LaTeX, Kile, Inkscape, yEd (shortly), Firefox, evince and probably more. Running Ubuntu Linux 11.10.

Music: Approaching Nirvana with Bangers & Smashed, available on Bandcamp or iTunes.

Interaction Design Project: Neverball

2011-08-16, Dept. of Computer Science, University of Hamburg

Interaction Design Project: Neverball

In the "Interaction Design" course of 2011 at the Dept. of Informatics, University of Hamburg, students for Human Computer Interaction, Informatics and Business Informatics took part in a project centered around the game Neverball. This video presents the results.

University of Hamburg, Dept. of Informatics

Music: Kevin MacLeod, CC-BY 3.0 "Wallpaper", "Cipher", "Slow Burn" (in order of appearance)

Voxel based Mandelbulb in POV-Ray

2010-02-15

Voxel based Mandelbulb in POV-Ray

This is a POV-Ray rendering of a 1024x1024x1024 voxel computation of the standard 8th power mandelbulb, as seen at Skytopia.

Rendered in 640x480, 24 FPS, using a combination of ray tracing (using two light sources) and radiosity.

Aesthetically, this doesn't really surpass existing videos. The fractal structure is not immediately apparent due to the relatively low voxel resolution. For me, this was more of an "I must climb it because it is there" idea. ;)

To see a way better, truly breathtaking mandelbulb rendering, see the work of Iñigo Quílez. Also, check out how Cyril Crassin does this in real time (!) using CUDA.

AarophY - Trailer

2010-02-03, Dept. of Computer Science, University of Hamburg

AarophY - Trailer

This video was created by Janina Nemec, Christopher Schewe and me for the Interactive Visual Computing course at the Department of Computer Science, University of Hamburg. The visuals are entirely made with POV-Ray 3.6.

This is a trailer for a fictional adventure game called AarophY, conceived as a sequel to the game ZuuL, which was developed in a different university course by a team of which Janina, Christopher and me were members. ZuuL, a rudimentary "dungeon crawler" with top down perspective, is where many of the ideas in this trailer originated - for example the cheese and sausages that seem to be strewn around the chambers.

Shouts out go to Bastian Ruhrmann, who generously donated a custom piece of music originally created for a different project. The song that's played during the credits is called "I Feel Fantastic", sung and played by the fabulous Jonathan Coulton, and is used under CC-BY-NC.

We used a POV-Ray torch flame originally created by Kenneth W., for whom I unfortunately could not find a contact address (if you're reading this and want to be credited more/differently, let me know!), and a fur texture by Rune Skovbo Johansen, who has lots of cool and useful POV-Ray information, among other things, at his website: http://runevision.com/

Feel free to have a look at other movies created for IVC.

This video is released under CC-BY-NC-SA 3.0. Some of the material we used may also be available under different licenses from other sources.

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